Stacking Rules
TileTangle supports Upwords-like stacking:
- Enable stacking and set constraints on the rules:
stacking_enabled: allow placing on occupied cells.stacking_max_height: maximum stack height per cell.forbid_same_symbol_overlay: disallow placing the same symbol on top.stacking_scoring:TopOnly(default) orSumStack.
Web (WASM)
const g = mod.new_game(JSON.stringify(cfg), 2);
mod.set_stacking(g, /*enabled*/ true, /*max*/ 7, /*forbidSame*/ true, /*sumStack*/ true);
Rust
let mut rules = engine::CrosswordRules { stacking_enabled: true, stacking_max_height: 5, forbid_same_symbol_overlay: true, stacking_scoring: engine::StackScoring::SumStack, ..Default::default() };
Notes
- Bonuses: letter bonuses apply to newly placed tiles; word multipliers multiply the whole word.
- When
SumStackis used, underlying stack tiles contribute their base score (unmultiplied).